The 30 Computers Sculpture Project
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Skin (2004)

This sculpture was the first sculpture completed in the 30 computers series.  This work is based on a Icosahedron. A computer cover forms the edge of an icosahedron, five frames meet at each vertex and are held together by a pentagonal frame. It was placed onto a pedestal in 2005 so that it could freely spin. In 2011 an electric motor was added along with some electronics so that it could be spun remotely. Currently, I am working to extend this functionality to the web so that you, too, can spin the sculpture.

Skin - Converted to Kinetic in 2005
Winter 2009
Skin05
Skin in Still Life
Skin00
Winter 2009
Skin01
Winter 2009
Skin03
Taking Skin for a Ride
Skin00

Next Steps:

At the present Skin is a kinetic sculpture, but it needs to be manually started. Once started, it spins quite freely and it will turn a few revolutions before slowly coming to a stop. In am in the process of adding a electric motor to the sculpture so that it can be spun with the turn of a switch or a push of a button. The first step in this process is to determine the proper specification and torque requirements of the motor. You can see some preliminary experiments and torque calculations here. Any suggestions or ideas that you might have are greatly welcomed.

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